Week 4 Post-Battle


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Trade Post and Black Market

  • The restrictions to the Gang/ House Equipment Lists are now lifted

  • The Black Market is now open but the rarity of all items (with the exception of common) is increased by 4

  • The Trade Post is now open but the rarity of all items (with the exception of common) is increased by 4

  • Note: the usual restrictions for Law Abiding gangs accessing the Black Market and Outlaw gangs accessing the Trade Post still apply.


Sympathisers & Patrons

The Gangs’ actions have impressed a number of the Guilders and Lords accompanying the expedition. There support has granted the gangs the following buffs…

  • Acid Lake Sharks -

    • Narco Lord (Each battle the gang may select d3 fighters, these fighters gain stim-slug stashes for that battle)

  • The Borg Reclamation Project -

    • Water Guild (A single fighter may come out of recovery during each pre-battle sequence before choosing crews)

  • Skyvault Speculation Guild -

    • Guild of Toll Operators (The gang adds d3 x 10 creds to their stash after each battle)

  • The Screaming Erinyes -

    • Dome-Runners Guild (The gang may deploy D6 traps, of any sort, for free at the beginning of each mission)

    • Mechanicus Sect (The gang gains 2 servo skulls of their choice each battle)

  • Liminal League -

    • Rogue Factoria (The gang may make a free Visit Trade post action after each battle and reduce the rarity of Trade Post Items by 2)

  • Sector Seven Furnace Lords -

    • Psi-Syndica (A single fighter in the gang becomes a Non-sanctioned Psyker with a single Psychic power from any discipline. If this fighter is killed pick another fighter.)

  • Sable Pyramid -

    • Heretek Sympathisers (In the prebattle sequence the gang may choose to give d3 weapons +2 Strength and the Unstable and Reckless traits for the battle.)

    • The Pied Piper of CogPort (At the beginning of each battle the gang gains d3 giant rats for that battle. These act as normal fighters)

  • Lord Helmawr's Lawful Murmurations -

    • Explorator Guild (The gang adds 2 Drop Rigs and 2 Grapnel Launchers to their stash for free. This kit is lost if the gang loses the sympathiser)

  • Wayward Sisters -

    • Cog-Port Smugglers Guild (Each week you may choose to reduce the rarity of a single item to common from either the Trade Post or the Black Market.)

  • Paramedicae -

    • Dock Workers Guild (Gang gains 2 servitors at the beginning of each battle, the servitors leave the gang at the end of the battle)


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